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Čtvrtek, 11 Listopad 2004 12:44
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Latest Forum Posts
Sunglasses and NVGs at the same time?
Sunglasses and NVGs at the same time?
I'm trying to make the SEALs pack I am working on have units with random headgear that is technically defined as "glasses". The only issue is that when a unit activates their NVGs it removes all of the headgear because[…]
Created on:
12 Mar 2010 | 5:38 pm
12 Mar 2010 | 5:38 pm
A.A. Drive by on Insurgents
A.A. Drive by on Insurgents
http://www.liveleak.com/view?i=9c3_1268254931 [R] but very good footage anyway
Created on:
12 Mar 2010 | 4:53 pm
12 Mar 2010 | 4:53 pm
Suggestion: Dynamic Mercenary War (SP/MP coop)
Suggestion: Dynamic Mercenary War (SP/MP coop)
Hello everybody! I´m a huge fan of dynamic missions. While playing the great mission of "MrN) I came to a keen thought for another dynamic mission. It is roughly based on the 1994 game "Strike Commander"(http://en.wikipedia.org/wiki/Strike_Commander) The main focus here[…]
Created on:
12 Mar 2010 | 4:51 pm
12 Mar 2010 | 4:51 pm
Radio Trigger by Leader
Radio Trigger by Leader
How can a specific unit in this case only the Group Leader activate a radio trigger ? It wont work when i group the trigger with the unit because then i dont have the Radio activation anymore.
Created on:
12 Mar 2010 | 4:32 pm
12 Mar 2010 | 4:32 pm
Lightwave
Lightwave
I had a search and the last post on this was 2008 so is lightwave still useable for model making for modding in Arma2. The aforementioned post said to save to 3DS format with .TGA files for textures to make[…]
Created on:
12 Mar 2010 | 4:19 pm
12 Mar 2010 | 4:19 pm
In-game markers
In-game markers
Does anyone know how I can create a marker that shows up in-game? For example, a 3D label that is positioned over a point of interest, or information about other entities in the map that are shown over their heads,[…]
Created on:
12 Mar 2010 | 2:48 pm
12 Mar 2010 | 2:48 pm
Patrol helicopter goes crazy when spotted enemy.
Patrol helicopter goes crazy when spotted enemy.
Im making a mission where a black hawk flys around this villiage patrolling the area. But as soon as it seens an ememy its flys around at speed and no where near the waypoints i set it too. I just[…]
Created on:
12 Mar 2010 | 12:37 pm
12 Mar 2010 | 12:37 pm
AH64 weapon cycling and targetting
AH64 weapon cycling and targetting
Hi, Having alittle difficulty with the AH64, Im not sure if Im doing something stupid but I cannot get the gunner to actually target properly or change weapon properly:confused: If I tell him to cycle weapon (ctrl+f) the orange report[…]
Created on:
12 Mar 2010 | 12:09 pm
12 Mar 2010 | 12:09 pm
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